DIG2626 — Artificial Intelligence in Game Development

4 credit hour(s) Students will learn the origins and history of Artificial Intelligence, current and future uses of AI, AI methods algorithms such as: path planning, stimulus-response agents, agent architectures, decision-making systems, game trees, neural networks, and genetic algorithms. Students will create and modify existing games to include an AI system. Contact: 4 hours.

Prerequisites: CAP2047, COP2221

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