DIG2717C — Game Systems Design

4 credits · 4 hours

This is a core course for students majoring in game development and design. Students will learn how to develop game systems such as combat, economy, and social society. Students will also learn how to model and test systems before incorporating them into development, and how to use probability to create more interesting gameplay.

Prerequisites: CAP 2047, DIG 1712, MAC 1105

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